﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace UberChess.MoveGenerator
{
    public class MoveGeneratorStub : IMoveGenerator
    {
        public List<State> GeneratePossibleMoves(State currentState, Side side)
        {
            var list = new List<State>();
            list.Add(new State());
            return list;
        }
    }
}
